wktf
10-21-2010, 10:52 PM
Dawg’s Review
Daredevil #511
Marvel Comics
Written by: Andy Diggle
Drawn by: Roberto De La Torre
There are many times when a good idea for a story gets blown up and made into an event. Sometimes the event works really well. There are other times that perhaps the story would have been better if left more contained in the main book from which it spawns. I believe that Shadowland would have torn it up, if it had been left in Daredevil’s book and that book alone. I understand that there is a push for street level heroes and to make money at Marvel. I get that side of things. I would have just preferred to see this story play out in one book. It would have been better to let it develop slowly and take an entire year’s worth of Daredevil comics, rather than branch out into its own mini series, and other outlying one-shots etc. I am not a fan of Billy Tan’s artwork and even less so when I see the beautifully gritty, grim, dark renderings that De La Torre and crew lay down in this issue. A whole year of his art married perfectly with Diggle’s gritty ninja takeover story would have sprung a leak of awesomeness.
This issue starts with the people of Hell’s Kitchen having lost it. They are rioting and believing the police have abandoned them to the evil ninja cult that Daredevil AKA Matt Murdock now sits at the throne of. Daredevil thought he could take over the Hand and turn them into something he could use for good, but as always with Daredevil, he seems to fall on his face and figure things out the hard way. He’s instead been possessed by some Hand demon and now the street heroes of the Marvel Universe are out to bring down Shadowland and Daredevil.
Meanwhile Daredevil’s supporting cast which I think is among the best in comics is doing all they can to deal with either fallout from Matt’s new world order, deal with the rioters, or save each other from burning buildings. I think Dakota North is one of the coolest females in comics. She kicks a lot of ass, saves the day Nelson and Murdock’s handi-capable secretary, and takes no prisoners in doing so.
Foggy Nelson, whom is Matt’s oldest and dearest friend decides to attempt one last ditch effort to see if he can reason with Matt and end the madness. It takes a lot for Foggy to get to the top of the Shadowland temple and unfortunately for him he crosses paths with one of Matt’s lieutenants (and I might add hotly drawn by Del La Torre) White Tiger. It doesn’t look good for Foggy as Matt wants to apparently slice him open at this point.
Again how much better would this story have been if it was solely within the main Daredevil book? I have to believe I would have enjoyed it so much more as this as a single issue left me wanting more, and yet the overall saga has left me a little flat and disappointed. I think the idea is amazing and could have been epic as all get out, but it feels like Marvel saw this as an opportunity to cash in, rather than stick by the mentality that they always have with this book since Kevin Smith and Joe Q. brought DD back… This book has never cared about the event… it all but ignored Civil War and Secret Invasion in favor of producing it’s own quality stories. This is not to say that Shadowland isn’t a great story, I’m just saying that I wish it would have been executed all in the main book where I feel it has been the strongest anyway.
All that aside, I really did like this particular issue, and the main character was barely even in it. That speaks volumes for the way Diggle handles the supporting cast, and the supporting cast being strong enough characters to carry the issue.
Sam Wilson’s Review
Kick Ass 2 #1
Marvel Comics
Written by: Mark Millar
Drawn by: John Romita Jr.
I won’t deny the fact that I’m a huge fan of “Kick Ass” the movie. Huge. Hit Girl is my new favourite movie heroine and any movie that makes a John Woo reference is good to go as far as I’m concerned. Not to diminish the Kick Ass limited series, that too was fantastic in its own right. It ended differently than the movie (more bleakly to say the least) but the overall tone of it was still the same. There were a few times I found myself the book was more like the movie, or the movie more like the book, but the reality is Mark Millar wrote both and both were fantastic, which makes a sequel very appealing, at least to me. That being said…
Last we left our hero, he went back to school and Hit Girl was with him. He was still a loser and didn’t end up getting the girl (which was not how the movie ended), but at least Hit Girl was given a chance at a normal life after loosing her father (or so we are lead to believe. Anyway, to catch everyone up our hero Dave is still a loser, but at least Hit Girl (aka Mindy) is now living with her biological mother and her step father (a police detective who happens to be Big Daddy’s ex partner). Unfortunately Hit Girl (Mindy) doesn’t really care about being a good girl. She’s rather train Kick Ass and help him form a super-team. I mean seriously, Dave is a pussy (hey, her words, not mine) and could use the training but she is eleven. Eleven-year-old girls do what their mothers tell them and don’t smuggle AK 47’s into the house via teddy bear. Anyway, Hit Girl’s stepdad is understands she’s going to be a little difficult, so he cuts her some slack but makes her promise to try and live the life of a “normal kid”. Meanwhile, Dave (Kick Ass) has inspired a whole lot of people to put on costumes and fight crime. Unfortunately not many of them seem very qualified, but that doesn’t stop a bunch of similarly inspired people to form their own super team and recruit Dave to join, and so it begins…
Mark Millar and John Romita Jr. have indeed done it again (sorry for the cliché). Romita’s art is as crisp and dynamic as ever, and Mark Millar has brought back some familiar faces we all know and love (or not, hey, you don’t have to buy this book if you don’t want it). If you were a fan of the first, this new book will not disappoint. Mark Millar has started a new chapter, and it isn’t a recycling what has been done before it is fresh and interesting. I’m in, and I hope he’s working on the screenplay…
Wktf’s Reviews
Chaos War #2
Marvel Comics
Written by: Greg Pak & Fred Van Lente
Drawn by: Khoi Pham
Cover by: Brandon Peterson
I can almost forget my annoyance of another Marvel mega-event kicking off before another mega-event (the dreary and disappointing Shadowland) has yet to end, all following the event to (promised by Marvel) end all events, Siege. And, the grumbling of the DC fans out there who’ve equated the Chaos King to Nekron, the rising dead of this story to the Black Lanterns and, therefore, Chaos War to Blackest Night shouldn’t be completely dismissed. Though, Pak and Van Lente in an interview swear they’ve been working up to this story line for the last few years. And, hey, if Grant Morrison can ape all that Ed Brubaker’s done with Captain America in his Batman stories then, I guess, turnabout is fair play. Or imitation is the sincerest form of flattery. Whatever. Complain if you want. Certainly I’m tired of crossover event stories. But these guys on Hercules are just too good and have too much fun for the reader not to have fun as well.
The premise of this cosmic slobberknocker is that The Choas King, having already established his worth years ago by killing Zeus in Michael Avon Oeming’s “Ares” series, actually turns out to be the personification or manifestation of the void that was the universe before creation happened. Now he wants to end all of existence so he can, yet again, be the totality of all that is. And, just based on the damage and significance of the being’s he’s dispatched this last two issues and, oh yeah, he killed Zeus, he appears to have the jets to pull this off. Not to mention that Eternity himself declares The Chaos King to be his opposite but equal. Hercules’ power has been raised to that of a Skyfather and, having teamed up with Thor, he’s forced to gather some cosmic and mystical heavy-hitters to his side to form a new God Squad, consisting of himself, Thor, The Silver Surfer, Galactus, Venus, Sersei and The Son of Satan. Sure, an all powerful villain and end of the world scenario feels a bit trite, I grant you, but with a line up like this how can you not get on board?
Plus, as I noted in my review of the first issue, the sound effects in this story continue the tradition of hilarity these writers established in their Incredible Hercules book. The surfer-dude sound effects, like “Hangloooose” when Mjolnir strikes the Surfer’s board or “Raaaaaaadikal” as the Surfer regains his board, are a hoot…almost as much as the patter between Cho and Thor or Venus’ channeling Bob Marley as she attempts to awaken Hercules’ unconscious mortal allies. One has to wonder if the whimsical tone these writers set will be carried through in all the spin off titles. The lively and interesting story is nicely counterbalanced and augmented by the meticulous but kinetic pencils of Khoi Pham. Picking Tom Palmer, he who gained prominence inking Gene Colan’s Dracula and John Buscema’s Avengers, to ink Pham is an inspired choice, too. The full page spread of Ares calling his dead colleagues to war and the gruesome splash page of The Chaos King’s killing Zeus for the second time both are incredibly eye catching and brutal. This story line thus far has exceeded expectations for sheer fun, and I’m calling this issue my pick of the week.
Steve Rogers: Super Soldier #4
Marvel Comics
Written by: Ed Brubaker
Drawn by: Dale Eaglesham
Cover by: Carlos Pacheco
The last issue of this series was a stunner, seeing a depowered and scrawny Steve Rogers battling out of sheer will power and training against a small army of super soldiers was absolutely inspired and provided further evidence, as if we needed any, why he is the pre-eminent hero and leader of the Marvel Universe. With this issue Commander Roger’s solo story comes to a close with one enemy seemingly defeated but with a helluva cliffhanger left dangling out there for Bru to pick up and play with at some unknown time of his choosing.
Having regained his super soldier powers Rogers races to the scene where Machine Smith is auctioning off the super soldier serum to the highest bidder. With him is a robot of Machine Smith’s making designed to look and act like Rogers’ lost love from WWII. Though she’s a creation of Rogers’ enemy she seems to have adopted enough independence and the traits of her character to want to help Rogers on his mission. And, actually, though she is “just” a robot, the role she plays and the sacrifice she makes is really poignantly handled, not least of which is demonstrated in a moving panel by Eaglesham where her face, torn off her metallic head, lies in a lifeless rubbery heap but with a sad, downcast expression nonetheless. The end of Rogers adventure seems to come a little too quickly and easily, as if this storyline is an interlude of sorts, even though it is the main storyline. And, of course, as noted above, this first ending is not the final ending as forces take shape beyond Rogers view that may well shape a series of important moments in our hero’s future.
All in all, this was a fun, diverting read. The third issue was the standout issue of this series and as strong as each installment was, the other three didn’t really stand up to the standard of that one comic. Steve’s a great hero, with impeccable moral fiber, a powerful strategic mind and the fighting skills and power to put it all together. I don’t know. Reading this solo adventure made me really wish he’d pick up the mantle and shield of Captain America again. That may not have been these creators’ intention but that’s certainly the feeling with which I’m left. As mini-series go, this one certainly is better than most. It just wasn’t as consistently strong as I’d expect it to be with these two creators on board.
DCU Halloween Special 2010
DC Comics
Written by: Billy Tucci, Joe Harris, Alex Segura, Vinton Heuck, Bryan Q. Miller, Brian Keene
Drawn by: Billy Tucci, Lee Garbett, Kenneth Loh, Bean Zachary, Trevor McCarthy, Stephen Thompson
Cover by: Gene Ha
For me, holiday comic book specials tend to be hit or miss. Halloween, as a rule, tends to be more fun than Christmas where these things are concerned, and this collection of very short stories (for $4.99, mind you) are fun but mostly harmless stories involving a number of diverse but, primarily, mainstream, DC characters in series of team-up stories. The first of the two Batman stories, written and drawn by Billy Tucci, has Batman receiving assistance from an unlikely source against the villainous Scarecrow in a story that appears to be a continuation of a story that appeared in last year’s Halloween special. The next story, also about the Dark Knight, has our current Batman & Robin teaming up with Andrew Bennett (and shame on you if you don’t know this fascinating and underutilized DC character) to smoke out and rid Gotham of a new vampire coven. This story may well be my favorite of this collection, with are by Garbett that’s particularly and appropriately eerie.
The next two team ups feel more like filler, frankly. The Flash and Frankenstein (last seen in Final Crisis, I believe) go up against yet another kind of vampire, while Wonder Woman and a slightly love-struck Deadman battle The Cheetah and Felix Faust from the Justice Leagues rogue gallery. What follows these, though, are two far more interesting stories. The first has Blue Beetle and Miss Martian of The Teen Titans confronting the mischief of Klarion, best known for the hell he caused Batman and the JLU their respective animated series. And, in fact, Trevor McCarthy’s cartooning style actually carries a bit of Timm’s style for good measure. But Bryan Miller’s story actually packs a little bit of a kick. Who knew the nasty witch-boy just wanted a little acceptance and just not to be mocked? Huh! The far more serious and weighty tale is saved for the end as Etrigan helps Superman battle against a demon who’s taken possession of his psyche and forcing him to envision all of his greatest fears. Though more crudely drawn by Stephen Thompson, the scene of Superman down on his hands and knees is pretty arresting, and the back-to-back psychic trauma’s Superman endures gives us a view into the plausible fears the Man of Steel carries with him every day. This story really is nicely done.
All in all, this holiday special is better than most, probably. But, for $4.99, it’s a hefty price to pay for a collection of little ditties that won’t stay with you for too long after you read them.
Daredevil #511
Marvel Comics
Written by: Andy Diggle
Drawn by: Roberto De La Torre
There are many times when a good idea for a story gets blown up and made into an event. Sometimes the event works really well. There are other times that perhaps the story would have been better if left more contained in the main book from which it spawns. I believe that Shadowland would have torn it up, if it had been left in Daredevil’s book and that book alone. I understand that there is a push for street level heroes and to make money at Marvel. I get that side of things. I would have just preferred to see this story play out in one book. It would have been better to let it develop slowly and take an entire year’s worth of Daredevil comics, rather than branch out into its own mini series, and other outlying one-shots etc. I am not a fan of Billy Tan’s artwork and even less so when I see the beautifully gritty, grim, dark renderings that De La Torre and crew lay down in this issue. A whole year of his art married perfectly with Diggle’s gritty ninja takeover story would have sprung a leak of awesomeness.
This issue starts with the people of Hell’s Kitchen having lost it. They are rioting and believing the police have abandoned them to the evil ninja cult that Daredevil AKA Matt Murdock now sits at the throne of. Daredevil thought he could take over the Hand and turn them into something he could use for good, but as always with Daredevil, he seems to fall on his face and figure things out the hard way. He’s instead been possessed by some Hand demon and now the street heroes of the Marvel Universe are out to bring down Shadowland and Daredevil.
Meanwhile Daredevil’s supporting cast which I think is among the best in comics is doing all they can to deal with either fallout from Matt’s new world order, deal with the rioters, or save each other from burning buildings. I think Dakota North is one of the coolest females in comics. She kicks a lot of ass, saves the day Nelson and Murdock’s handi-capable secretary, and takes no prisoners in doing so.
Foggy Nelson, whom is Matt’s oldest and dearest friend decides to attempt one last ditch effort to see if he can reason with Matt and end the madness. It takes a lot for Foggy to get to the top of the Shadowland temple and unfortunately for him he crosses paths with one of Matt’s lieutenants (and I might add hotly drawn by Del La Torre) White Tiger. It doesn’t look good for Foggy as Matt wants to apparently slice him open at this point.
Again how much better would this story have been if it was solely within the main Daredevil book? I have to believe I would have enjoyed it so much more as this as a single issue left me wanting more, and yet the overall saga has left me a little flat and disappointed. I think the idea is amazing and could have been epic as all get out, but it feels like Marvel saw this as an opportunity to cash in, rather than stick by the mentality that they always have with this book since Kevin Smith and Joe Q. brought DD back… This book has never cared about the event… it all but ignored Civil War and Secret Invasion in favor of producing it’s own quality stories. This is not to say that Shadowland isn’t a great story, I’m just saying that I wish it would have been executed all in the main book where I feel it has been the strongest anyway.
All that aside, I really did like this particular issue, and the main character was barely even in it. That speaks volumes for the way Diggle handles the supporting cast, and the supporting cast being strong enough characters to carry the issue.
Sam Wilson’s Review
Kick Ass 2 #1
Marvel Comics
Written by: Mark Millar
Drawn by: John Romita Jr.
I won’t deny the fact that I’m a huge fan of “Kick Ass” the movie. Huge. Hit Girl is my new favourite movie heroine and any movie that makes a John Woo reference is good to go as far as I’m concerned. Not to diminish the Kick Ass limited series, that too was fantastic in its own right. It ended differently than the movie (more bleakly to say the least) but the overall tone of it was still the same. There were a few times I found myself the book was more like the movie, or the movie more like the book, but the reality is Mark Millar wrote both and both were fantastic, which makes a sequel very appealing, at least to me. That being said…
Last we left our hero, he went back to school and Hit Girl was with him. He was still a loser and didn’t end up getting the girl (which was not how the movie ended), but at least Hit Girl was given a chance at a normal life after loosing her father (or so we are lead to believe. Anyway, to catch everyone up our hero Dave is still a loser, but at least Hit Girl (aka Mindy) is now living with her biological mother and her step father (a police detective who happens to be Big Daddy’s ex partner). Unfortunately Hit Girl (Mindy) doesn’t really care about being a good girl. She’s rather train Kick Ass and help him form a super-team. I mean seriously, Dave is a pussy (hey, her words, not mine) and could use the training but she is eleven. Eleven-year-old girls do what their mothers tell them and don’t smuggle AK 47’s into the house via teddy bear. Anyway, Hit Girl’s stepdad is understands she’s going to be a little difficult, so he cuts her some slack but makes her promise to try and live the life of a “normal kid”. Meanwhile, Dave (Kick Ass) has inspired a whole lot of people to put on costumes and fight crime. Unfortunately not many of them seem very qualified, but that doesn’t stop a bunch of similarly inspired people to form their own super team and recruit Dave to join, and so it begins…
Mark Millar and John Romita Jr. have indeed done it again (sorry for the cliché). Romita’s art is as crisp and dynamic as ever, and Mark Millar has brought back some familiar faces we all know and love (or not, hey, you don’t have to buy this book if you don’t want it). If you were a fan of the first, this new book will not disappoint. Mark Millar has started a new chapter, and it isn’t a recycling what has been done before it is fresh and interesting. I’m in, and I hope he’s working on the screenplay…
Wktf’s Reviews
Chaos War #2
Marvel Comics
Written by: Greg Pak & Fred Van Lente
Drawn by: Khoi Pham
Cover by: Brandon Peterson
I can almost forget my annoyance of another Marvel mega-event kicking off before another mega-event (the dreary and disappointing Shadowland) has yet to end, all following the event to (promised by Marvel) end all events, Siege. And, the grumbling of the DC fans out there who’ve equated the Chaos King to Nekron, the rising dead of this story to the Black Lanterns and, therefore, Chaos War to Blackest Night shouldn’t be completely dismissed. Though, Pak and Van Lente in an interview swear they’ve been working up to this story line for the last few years. And, hey, if Grant Morrison can ape all that Ed Brubaker’s done with Captain America in his Batman stories then, I guess, turnabout is fair play. Or imitation is the sincerest form of flattery. Whatever. Complain if you want. Certainly I’m tired of crossover event stories. But these guys on Hercules are just too good and have too much fun for the reader not to have fun as well.
The premise of this cosmic slobberknocker is that The Choas King, having already established his worth years ago by killing Zeus in Michael Avon Oeming’s “Ares” series, actually turns out to be the personification or manifestation of the void that was the universe before creation happened. Now he wants to end all of existence so he can, yet again, be the totality of all that is. And, just based on the damage and significance of the being’s he’s dispatched this last two issues and, oh yeah, he killed Zeus, he appears to have the jets to pull this off. Not to mention that Eternity himself declares The Chaos King to be his opposite but equal. Hercules’ power has been raised to that of a Skyfather and, having teamed up with Thor, he’s forced to gather some cosmic and mystical heavy-hitters to his side to form a new God Squad, consisting of himself, Thor, The Silver Surfer, Galactus, Venus, Sersei and The Son of Satan. Sure, an all powerful villain and end of the world scenario feels a bit trite, I grant you, but with a line up like this how can you not get on board?
Plus, as I noted in my review of the first issue, the sound effects in this story continue the tradition of hilarity these writers established in their Incredible Hercules book. The surfer-dude sound effects, like “Hangloooose” when Mjolnir strikes the Surfer’s board or “Raaaaaaadikal” as the Surfer regains his board, are a hoot…almost as much as the patter between Cho and Thor or Venus’ channeling Bob Marley as she attempts to awaken Hercules’ unconscious mortal allies. One has to wonder if the whimsical tone these writers set will be carried through in all the spin off titles. The lively and interesting story is nicely counterbalanced and augmented by the meticulous but kinetic pencils of Khoi Pham. Picking Tom Palmer, he who gained prominence inking Gene Colan’s Dracula and John Buscema’s Avengers, to ink Pham is an inspired choice, too. The full page spread of Ares calling his dead colleagues to war and the gruesome splash page of The Chaos King’s killing Zeus for the second time both are incredibly eye catching and brutal. This story line thus far has exceeded expectations for sheer fun, and I’m calling this issue my pick of the week.
Steve Rogers: Super Soldier #4
Marvel Comics
Written by: Ed Brubaker
Drawn by: Dale Eaglesham
Cover by: Carlos Pacheco
The last issue of this series was a stunner, seeing a depowered and scrawny Steve Rogers battling out of sheer will power and training against a small army of super soldiers was absolutely inspired and provided further evidence, as if we needed any, why he is the pre-eminent hero and leader of the Marvel Universe. With this issue Commander Roger’s solo story comes to a close with one enemy seemingly defeated but with a helluva cliffhanger left dangling out there for Bru to pick up and play with at some unknown time of his choosing.
Having regained his super soldier powers Rogers races to the scene where Machine Smith is auctioning off the super soldier serum to the highest bidder. With him is a robot of Machine Smith’s making designed to look and act like Rogers’ lost love from WWII. Though she’s a creation of Rogers’ enemy she seems to have adopted enough independence and the traits of her character to want to help Rogers on his mission. And, actually, though she is “just” a robot, the role she plays and the sacrifice she makes is really poignantly handled, not least of which is demonstrated in a moving panel by Eaglesham where her face, torn off her metallic head, lies in a lifeless rubbery heap but with a sad, downcast expression nonetheless. The end of Rogers adventure seems to come a little too quickly and easily, as if this storyline is an interlude of sorts, even though it is the main storyline. And, of course, as noted above, this first ending is not the final ending as forces take shape beyond Rogers view that may well shape a series of important moments in our hero’s future.
All in all, this was a fun, diverting read. The third issue was the standout issue of this series and as strong as each installment was, the other three didn’t really stand up to the standard of that one comic. Steve’s a great hero, with impeccable moral fiber, a powerful strategic mind and the fighting skills and power to put it all together. I don’t know. Reading this solo adventure made me really wish he’d pick up the mantle and shield of Captain America again. That may not have been these creators’ intention but that’s certainly the feeling with which I’m left. As mini-series go, this one certainly is better than most. It just wasn’t as consistently strong as I’d expect it to be with these two creators on board.
DCU Halloween Special 2010
DC Comics
Written by: Billy Tucci, Joe Harris, Alex Segura, Vinton Heuck, Bryan Q. Miller, Brian Keene
Drawn by: Billy Tucci, Lee Garbett, Kenneth Loh, Bean Zachary, Trevor McCarthy, Stephen Thompson
Cover by: Gene Ha
For me, holiday comic book specials tend to be hit or miss. Halloween, as a rule, tends to be more fun than Christmas where these things are concerned, and this collection of very short stories (for $4.99, mind you) are fun but mostly harmless stories involving a number of diverse but, primarily, mainstream, DC characters in series of team-up stories. The first of the two Batman stories, written and drawn by Billy Tucci, has Batman receiving assistance from an unlikely source against the villainous Scarecrow in a story that appears to be a continuation of a story that appeared in last year’s Halloween special. The next story, also about the Dark Knight, has our current Batman & Robin teaming up with Andrew Bennett (and shame on you if you don’t know this fascinating and underutilized DC character) to smoke out and rid Gotham of a new vampire coven. This story may well be my favorite of this collection, with are by Garbett that’s particularly and appropriately eerie.
The next two team ups feel more like filler, frankly. The Flash and Frankenstein (last seen in Final Crisis, I believe) go up against yet another kind of vampire, while Wonder Woman and a slightly love-struck Deadman battle The Cheetah and Felix Faust from the Justice Leagues rogue gallery. What follows these, though, are two far more interesting stories. The first has Blue Beetle and Miss Martian of The Teen Titans confronting the mischief of Klarion, best known for the hell he caused Batman and the JLU their respective animated series. And, in fact, Trevor McCarthy’s cartooning style actually carries a bit of Timm’s style for good measure. But Bryan Miller’s story actually packs a little bit of a kick. Who knew the nasty witch-boy just wanted a little acceptance and just not to be mocked? Huh! The far more serious and weighty tale is saved for the end as Etrigan helps Superman battle against a demon who’s taken possession of his psyche and forcing him to envision all of his greatest fears. Though more crudely drawn by Stephen Thompson, the scene of Superman down on his hands and knees is pretty arresting, and the back-to-back psychic trauma’s Superman endures gives us a view into the plausible fears the Man of Steel carries with him every day. This story really is nicely done.
All in all, this holiday special is better than most, probably. But, for $4.99, it’s a hefty price to pay for a collection of little ditties that won’t stay with you for too long after you read them.