PDA

View Full Version : 2 questions: dust and little crap gets into my sculpts, making perfect geomtric shape


manslaughter
07-29-2005, 10:53 PM
hello i got 2 questions.
why im working on my sculpts, and i leave it overnight, it gets full of tiny black hairs and dusts, and crappy stuff like that, and it angers me.
i want my sculpt nice, neat and clean.
how do i prevent this, and y am i the only one with this problem ( judgign by ppls Wip pics )

second questions is how do ppl create perfectly smooth, gemotric shapes, and even just regular perfectly smooth armor and stuff like that.
i recently looked at the sculpt of 2 transformers battling it out, and i know this cant be done by hand. how does one work then?

:banghead:

Newnorb
07-30-2005, 12:55 AM
Well, to answer question #1, Just put some plastic wrap over it. It doesn't even need to be air tight or anything.

Not completely sure how to answer question #2....

manslaughter
07-30-2005, 11:10 AM
ya i just put a paper on his head.

but i hope someone can answer my second question tho.

Pablood
08-04-2005, 01:50 PM
When I work with sculpey, it gets easily dirty with the dust flying around, I use to put a bag on it the way it cover the whole piece, it works...

As for armatures and plain surfaces, my answer is: you have to use Apoxy or Styrene.
I personally enjoy working with Apoxy, there are some stages to pass to get the job completed with each part you work on. You have to get closer to the shape the best as you can and leave it hardening. you can add more apoxy later and once hardened, you must use a wide array of additional and valuable tools, to name a few:
A dremmel, sandpapers, saws, cutters, etc and the most important...a lot of patience...

Hsoj
09-04-2005, 03:55 PM
Armor and geometric shapes can be done in epoxy (or even sculpey) as Pablo said with all those items after it is cured. You will also do well to pick up a caliper to measure the parts to ensure that they are all symetrical from all angles.