Seperate attached parts
Strange title, since I find it hard to describe what I mean.
I’ve been doing some sculpting with super sculpey and got some pretty good results so far. I love the ability to rebake and all, and have about 3 finished statues so far… but there is one thing I’d like to get a tip on.
I’d like to make some parts separate from the beginning, to make it easier to cast later on. Details like flowy locks of hair on a characters forehead and such. I can make the head on its own first, all fine and well, but…
Any tips on how I can proceed to make that extra piece while it is somehow on the sculpt, and then remove it afterwards before baking it…? If I do this normally it ends up sticking to the prebaked part, and I can’t take it off easily without skewing it somehow, so it doesn’t fit anymore. And if I use a heatgun directly on the part where it is, I’m worried it gets stuck?
I hope you all know what I mean. Any tips?
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