Switch-out portraits usually work; when you get to arms, chest-pieces, and even base configurations, you lose me.
Call it snobby if you want, but I love sculpture as an art form. I'm not an artist, but I have to imagine that having to accommodate switch-outs for the sake of marketing gimmicks compromises what artists can really do with sculpts. Because if you want multiple configurations, you're constrained as far as what you can do with the piece. That doesn't mean you can't have great sculpts with multiple switch-outs, but it does mean there is more you can do when you're not constrained by them.
The rest is just practicality. More switch-outs you're not gonna use equals bigger boxes; light-ups equal potential problems in the future; extra pieces can come broken, sometimes they don't fit well, sometimes magnets aren't strong enough, etc. These companies have a uphill battle with QC as it is, and more pieces ultimately means everything is more complicated and costly.
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