So if PCS is listening, I have three things...
1)
Jade 1/3 needs to be detailed, realistic, and sexy with glass eyes and great paint app (especially skin).
MK11 was a fail in reducing the sexiness of the female characters (some of the faces were good, but the outfits were not great).
The MK9 outfit could have some upgrades with modern detailing and her body sculpt could be better because the in-game ones had weird deformities.
This fan art of MK11 Jade is probably a better modern interpretation of the MK9 bodies without all the issues.
Busty, strongly athletic bodies like they tried to realize on old hardware and sculpting methods.
The MK9 Kitana 1/3 was a step, but there needs to be more detail and less doll-like look to the skin.
This fanart drawing is a good example. Look at the
DETAIL
2)
MK9 Mileena needs to be made, period.
MKX Mileena was okay, but MK9 Mileena has the best outfit no doubt about that.
Fully sculpted, no need for fabric with how the outfit works, and like Jade she needs glass eyes, acrylic skin, realistic skin and modern detailing.
3)
Bases could be better.
The base designs for MK9 Kitana and MKX Mileena were okay, but could be greatly improved (I think Kitana's base was much better than Mileena's base).
They don't need to be super complex and gigantic, simple and natural is always nice in this scale to keep focus on the character.
These pieces would likely cost $1,000+ in the current market and if made I think they need to look the part.
Be the leader and not the follower with new methods like glass eyes, paint detailing for realism, and sculpt texturing.
The updates for Cammy to look more realistic via paint was one step, but we need to go further, we need to go to the next level