Statue Forum 





Go Back   Statue Forum > Home Grown > Sculptor's Pit Stop

Reply
 
Thread Tools
Old 12-28-2013, 09:36 AM   #31
GedTasker
Home Grown Mod
Moderator
 
GedTasker's Avatar
 
Join Date: Sep 2011
Location: Liverpool uk .
Posts: 1,580
Martin I am making this a STICKY without a doubt..!!!!
GedTasker is offline   Reply With Quote
Old 12-28-2013, 05:36 PM   #32
DynamicMenace
Yeah, I spend WAY too much time here!
 
DynamicMenace's Avatar
 
Join Date: Jul 2011
Posts: 17,059
thank you so much for sharing Martin.
that was awesome.
and even more awesome seeing Cazador all cut up and keyed.
love your work man.
DynamicMenace is offline   Reply With Quote
Old 12-28-2013, 05:54 PM   #33
DynamicMenace
Yeah, I spend WAY too much time here!
 
DynamicMenace's Avatar
 
Join Date: Jul 2011
Posts: 17,059
hey Martin, any chance you could do a tutorial about cutting and keying with a traditional sculpt in clay or whatever medium?
im sure it all applies the same. but cutting and keying a traditional sculpt is more hands on and more technique and tools are needed to pull it of properly.
would be very informative and helpful for all the inexperienced sculptors on here.
DynamicMenace is offline   Reply With Quote
Old 12-30-2013, 09:18 PM   #34
Synn
Frackin!
 
Synn's Avatar
 
Join Date: Aug 2013
Posts: 33
Martin do you leave these dynameshed for printing after you've cut and keyed them?
Synn is offline   Reply With Quote
Old 01-01-2014, 07:41 PM   #35
martin canale
Producer
Producer
 
martin canale's Avatar
 
Join Date: Feb 2005
Location: argentina
Posts: 605
Thanks Guys for the kind comments!!
__________________
Thanks
Martin Canale
CONTACT
GORE GROUP SITE
martin canale is offline   Reply With Quote
Old 01-01-2014, 07:42 PM   #36
martin canale
Producer
Producer
 
martin canale's Avatar
 
Join Date: Feb 2005
Location: argentina
Posts: 605
Quote:
Originally Posted by Synn View Post
Martin do you leave these dynameshed for printing after you've cut and keyed them?
Synn, you can keep the dynamesh or do a Zremesh, but at the end you will need to decimate it to can be printed
__________________
Thanks
Martin Canale
CONTACT
GORE GROUP SITE
martin canale is offline   Reply With Quote
Old 01-01-2014, 09:50 PM   #37
DynamicMenace
Yeah, I spend WAY too much time here!
 
DynamicMenace's Avatar
 
Join Date: Jul 2011
Posts: 17,059
Martin. any thoughts about doing a tutorial for keying and cutting for a traditional sculpt?

it would really be something special seeing how the master does it.
DynamicMenace is offline   Reply With Quote
Old 01-24-2014, 05:19 AM   #38
Darkeye
Artificial Intelligence usually beats real stupidity.
 
Darkeye's Avatar
 
Join Date: Jan 2012
Location: i live in a small village near Aylesbury in Buclinghamshire, UK
Posts: 395
Martin,

many thanks for posting this. Very helpful indeed. I was doing something similar but perhaps more long winded.

Could you also talk about the most efficient way to do clothing? Some folks say Extraction, others use dynameshed primatives etc....

all the best -- tim.
Darkeye is offline   Reply With Quote
Old 02-22-2014, 09:45 AM   #39
Federico Caruga
Doh!
 
Federico Caruga's Avatar
 
Join Date: Nov 2013
Location: Argentina
Posts: 3
Impecable tutorial Martin, admirable lo que haces desde todo punto de vista!, a practicarlo en Zbrush que lo arranque hace 1 semana y todavĂ-a estoy buscando las brochas jajaja. Espero ver mas tutoriales de estos y genial como cortaste el Cazador, asĂ- se puede entender como se realiza una figura profesional!

Te mando un saludo grande Martin!
Federico Caruga is offline   Reply With Quote
Old 03-27-2014, 11:52 PM   #40
gomur
The Tick
 
gomur's Avatar
 
Join Date: Aug 2010
Location: Long Beach, CA
Posts: 4,603
Quote:
Originally Posted by DynamicMenace View Post
Martin. any thoughts about doing a tutorial for keying and cutting for a traditional sculpt?

it would really be something special seeing how the master does it.
I can't sculpt for ____ but I would be interested in seeing this as well.
gomur is offline   Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Powered by vBadvanced CMPS

All times are GMT -4. The time now is 12:06 PM.



Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright StatueForum.com