Statue Forum 


XM Studios


Tweeterhead



StatueForum on Twitter StatueForum on Facebook StatueForum on YouTube
Go Back   Statue Forum > Statue Talk - Forum Supporters > Prototypez

Reply
 
Thread Tools
Old 08-08-2018, 11:31 PM   #61
ryuhayabusa6787
Everywhere is walking distance if you have the time.
 
ryuhayabusa6787's Avatar
 
Join Date: Oct 2013
Posts: 2,104
Quote:
Originally Posted by MegatronG1 View Post
Oh yeah, that portrait is spot on! It goes well with a ready stance as in the top picture. Maybe throw in a third arrogant smirk portrait.

For the pose I hope we see something more interesting than the same fighting stance as PCS. Are the two torsos for every release still a thing, or not?
Eric did say a potential pose for Honda in video but I donít want to start speculation he can answer that himself. I like the idea.

They were planning to do 1 torso with rest of characters after ryu but fans wanted 2 for akuma 2 for Ken so we getting it. If fans want 2 for Honda we will surly get it though it will raise prices.
ryuhayabusa6787 is offline   Reply With Quote
Old 08-09-2018, 08:44 AM   #62
ovirfo
I took an IQ test and the results were negative.
 
ovirfo's Avatar
 
Join Date: Oct 2017
Posts: 73

ovirfo is offline   Reply With Quote
Old 08-09-2018, 09:05 AM   #63
ryuhayabusa6787
Everywhere is walking distance if you have the time.
 
ryuhayabusa6787's Avatar
 
Join Date: Oct 2013
Posts: 2,104
Quote:
Originally Posted by ovirfo View Post


Yeah thatís it hopefully that early stages as Iím not feeling the gut. Please donít make him fat Eric.

Also if I can make a suggestion I think it would be best to sculpt Honda with 1 arm attached to his body than add the effects of the 100 hand slap on top of that arm. As I said earlier Iím sure this is early stages but at this stage that Honda hand looks more like a cyborg with multiple hands coming out of his armpits. I hope you understand what Iím tryibg to convey but if not I think this is a good example of how to get that effect more realistically from your sculpt. You can clearly see 1 arm still attached to body and effects around that attached arm.

6E361D1E-FC73-4789-A5FB-9093A0416906.jpeg
ryuhayabusa6787 is offline   Reply With Quote
Old 08-09-2018, 10:44 PM   #64
Gyro Zeppeli
The Stones, I love the Stones. I watch them whenever I can. Fred, Barney...
 
Gyro Zeppeli's Avatar
 
Join Date: Nov 2012
Posts: 3,350
Looks awesome
Gyro Zeppeli is offline   Reply With Quote
Old 08-10-2018, 12:02 AM   #65
Balthazar
Before you criticize someone, you should walk a mile in their shoes. That way, when you criticize them, you're a mile away and you have their shoes.
 
Balthazar's Avatar
 
Join Date: Sep 2015
Location: Chengdu / Brazil
Posts: 633
Quote:
Originally Posted by ryuhayabusa6787 View Post
Yeah thatís it hopefully that early stages as Iím not feeling the gut. Please donít make him fat Eric.

Also if I can make a suggestion I think it would be best to sculpt Honda with 1 arm attached to his body than add the effects of the 100 hand slap on top of that arm. As I said earlier Iím sure this is early stages but at this stage that Honda hand looks more like a cyborg with multiple hands coming out of his armpits. I hope you understand what Iím tryibg to convey but if not I think this is a good example of how to get that effect more realistically from your sculpt. You can clearly see 1 arm still attached to body and effects around that attached arm.

Attachment 116022
Sorry, why in the world you would want a sumo guy that it is not fat? The character is fat mate
Balthazar is offline   Reply With Quote
Old 08-10-2018, 12:51 AM   #66
MegatronG1
A day without sunshine is like... night.
 
MegatronG1's Avatar
 
Join Date: Mar 2018
Posts: 215
The SF2 E. Honda sprite has definition in his gut. The animated versions as well. Doing otherwise is not respecting the source material. He's fat AND very, very muscular.




I'm not feeling those renders yet. He needs broader shoulders, more barrel chested, less pear shaped. But overall very promising. The intensity is great, better than PCS, which looks lifeless IMO.

I would not display him with the hand slap. I don't care for "action features" in my statues.

I really want to see a different pose, that exudes his character.
MegatronG1 is online now   Reply With Quote
Old 08-10-2018, 04:21 AM   #67
ovirfo
I took an IQ test and the results were negative.
 
ovirfo's Avatar
 
Join Date: Oct 2017
Posts: 73
Erick said that Honda was an early job, so he still has a lot of work to do on his belly.
And if they have to do two torsos, surely the second one has a more static pose. And everyone will be happy.
ovirfo is offline   Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Powered by vBadvanced CMPS

Prototypezstudios

All times are GMT -4. The time now is 01:38 AM.



Powered by vBulletin®
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.
Copyright StatueForum.com