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Old 08-16-2018, 02:34 PM   #221
yankeetrex
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Join Date: Jun 2009
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This argument is getting exhausting. Both CC and P1 got the base file of the baby blue at a few million polys. Both companies are then tasked with sculpting the details that would normally be baked on with normal maps, displacement maps, etc in the film. There is rarely any sculpted on scaling detail on in film CGI. Thus creates the difference between the 2 companies details. To my eye, CC has it right, Prime 1's artist just went hog wild with scales and too much definition. CC's is more subtle, and more believable. I suggest to everyone that we wait until the 4k release to have a better look at the scales on baby blue and see which one really did the better job. But my gut is telling me CC is going to win this one.
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Old 08-16-2018, 02:42 PM   #222
tamaboy311
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Join Date: May 2016
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Quote:
Originally Posted by yankeetrex View Post
This argument is getting exhausting. Both CC and P1 got the base file of the baby blue at a few million polys. Both companies are then tasked with sculpting the details that would normally be baked on with normal maps, displacement maps, etc in the film. There is rarely any sculpted on scaling detail on in film CGI. Thus creates the difference between the 2 companies details. To my eye, CC has it right, Prime 1's artist just went hog wild with scales and too much definition. CC's is more subtle, and more believable. I suggest to everyone that we wait until the 4k release to have a better look at the scales on baby blue and see which one really did the better job. But my gut is telling me CC is going to win this one.
couldn't have said it a better way!!! me personally, went with P1 because I love the pose and the base. CC is amazing too.
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Old Yesterday, 07:35 AM   #223
Verdun
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Join Date: Dec 2016
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Quote:
Originally Posted by yankeetrex View Post
This argument is getting exhausting. Both CC and P1 got the base file of the baby blue at a few million polys. Both companies are then tasked with sculpting the details that would normally be baked on with normal maps, displacement maps, etc in the film. There is rarely any sculpted on scaling detail on in film CGI.(...)
I was wondering about this. I figured the in film rendering is likely using maps, but wouldn't those maps be made from sculpted details?
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Old Yesterday, 04:54 PM   #224
yankeetrex
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Originally Posted by Verdun View Post
I was wondering about this. I figured the in film rendering is likely using maps, but wouldn't those maps be made from sculpted details?
Yes, but those companies very rarely if ever release that asset to anyone outside of the producing company. All it takes is one employee that downloads the original and reproductions can be made unofficially.
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