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10-28-2021, 01:39 PM
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#21
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The Avengers
Join Date: Apr 2019
Posts: 672
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Quote:
Originally Posted by ukshaun
I played SH2 until the end on PS2 and cannot for the life of me recall the ending. I never forget the beginning and heading down the long long path through the woods. I do recall the 1st encounter with Pyramid Head.
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Depending the end, they have 4 or 5, but in almost all you have the reading of the letter, that letter, the woman that maked the dubbed was really good, only with her voice and the text that is very sad too you feel bad, after everything you pass in the game all end lke that, you feel depressed
I remember very well the last encounter with PHeads when James discover the thruth and 2 PHeads kill an important character in front of him, it's was a shocked moment.
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11-02-2021, 11:42 AM
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#22
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42.7 percent of all statistics are made up on the spot.
Join Date: Jan 2014
Posts: 180
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11-02-2021, 04:58 PM
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#23
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Birdman
Join Date: Jul 2013
Location: wat
Posts: 383
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Quote:
Originally Posted by kansas
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Wow, great news! Hopefully they'll do characters that haven't been done before like Trevor or Soma (although I'd love a new Simon...).
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11-02-2021, 05:09 PM
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#24
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The Masters of Evil
Join Date: Nov 2012
Location: United States
Posts: 5,596
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I'm always down for more Castlevania. Just hope we get more than just Alucard.
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11-02-2021, 05:49 PM
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#25
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S.H.I.E.L.D.
Adamantium Member
Join Date: Aug 2012
Posts: 7,188
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I dunno...Castlevania's my favorite series, but what's the point? There aren't that many characters worth doing, and F4F are covering it pretty well. Certainly have SotN covered. Doubt PCS are going to go B and C tier, so won't it just end up like myriad other licenses that are being used by multiple companies, and we'll just end up with the same few characters?
Maybe if they chose a game other than SotN to focus a line on? I have my preference, but I doubt another game-centric line would be as viable as SotN.
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11-02-2021, 08:34 PM
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#26
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The Masters of Evil
Join Date: Nov 2012
Location: United States
Posts: 5,596
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I don't really think PCS has the details or paint apps to do a lot of the Castlevania designs justice to be honest. Same with F4F. That one Alucard statue that looked promising ended up having bad quality control too. Just look at someone like Richter or Julius or Shanoa. You need really good highly detailed sculpts and intricate paint apps to bring those Kojima designs to life. The characters have really expansive makeup like faces and very regal detailed outfits all about the textiles and fabrics. F4F's Simon is amazing because that's a simple iconic design. PCS could probably do a good Simon too as they are good at doing muscular form and Simon is mostly exposed. But the Kojima era designs? Only probably Prime 1 could do them justice.
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11-03-2021, 12:10 AM
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#27
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S.H.I.E.L.D.
Adamantium Member
Join Date: Aug 2012
Posts: 7,188
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Quote:
Originally Posted by Gyro Zeppeli
I don't really think PCS has the details or paint apps to do a lot of the Castlevania designs justice to be honest. Same with F4F. That one Alucard statue that looked promising ended up having bad quality control too. Just look at someone like Richter or Julius or Shanoa. You need really good highly detailed sculpts and intricate paint apps to bring those Kojima designs to life. The characters have really expansive makeup like faces and very regal detailed outfits all about the textiles and fabrics. F4F's Simon is amazing because that's a simple iconic design. PCS could probably do a good Simon too as they are good at doing muscular form and Simon is mostly exposed. But the Kojima era designs? Only probably Prime 1 could do them justice.
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I don't really disagree with any of that. F4F have Richter and Death coming up, and we'll see how they turn out, but if they're ok, I'll buy both and I'll be pretty content.
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11-03-2021, 01:27 AM
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#28
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What's another word for Thesaurus?
Join Date: Jun 2017
Location: Connecticut
Posts: 2,386
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Maria & Shaft (Dracula X) would be nice, Soma & Julius, a proper pre-Dracula Gabriel & Zobek. There’s a ton of bosses and enemy designs that would scratch the horror itch. One scale out of the gate and a game plan couldn’t hurt either.
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11-03-2021, 01:42 AM
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#29
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The Masters of Evil
Join Date: Nov 2012
Location: United States
Posts: 5,596
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They can also do a Frankenstein's Monster through the license. Same with Wolfman and a bunch of other designs.
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11-03-2021, 03:16 AM
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#30
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Hercules
Join Date: Jun 2014
Location: UK
Posts: 14,490
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Quote:
Originally Posted by kansas
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Castlevania?
Metal Gear Solid FTW!
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