Quote:
Originally Posted by Joppula
You're certainly entitled to your opinion. But I wholeheartedly disagree.
And have to wonder if you've owned the M.Bison piece, or any Street Fighter pieces?
Because you can only tell so much from a picture.
I'd also like to note, it's the 50% game 50% artistic realism that draws most of us to this line.
We could all go buy Japanese models that look 100% game accurate. IMO, this is MUCH better.
Jerry captures the essence of the character, then takes it to a whole new level with highly detailed muscle and mixed media.
I have several Street Fighter statues in my collection. And a few Grails. And M.Bison is still near the top of my favorites.
His mixed media, especially the cape! Is fantastic. The material could have been thicker.... Sure. But if you don't point a flashlight at it, it's not going to be an issue.
Furthermore, his boots look amazing, and I enjoy his various display options.
So, that's my POV. Couldn't we knit pick all kinds of stuff on every statue?
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I have indeed owned the M. Bison PF, along with the Ken Ex., Guile Ex., Zangief Reg., Shin Akuma bust and the Ryu vs. Sagat Dio Ex.
I have sold all of them and made a mint
Here is my take on the lack of uniformity -
Akuma, Ryu, Ken, and especially Sagat (Looks nearly identical to the in-game model from SF4) have a very anime / Capcom art feel to them.
Guile, M. Bison, Chun-Li and Alex all have a hyper-realism look to them, and they don't match well with the others IMO.
Zangief and Dhalsim (From the pictures I've seen), are some what of a blend of the two styles.
Vega just looks weird. Especially the maskless face.
Personally I would much rather have faithful interpretations of the characters that I grew up with from a small boy. I'm not saying the PCS pieces are bad or anything, they just don't do it for me.
Quote:
Originally Posted by rgm501
I agree 100% well said.
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Awesome to have you on the forum RGM! I frequent you Dev. Art page... loving that Adon
Those Alpha kits are all kinds of bad ass