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Old 01-01-2013, 11:30 PM   #131
s_paulik87
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Quote:
Originally Posted by PopCultureShock View Post
I feel bad I havent updated in a while so....

Looking at this picture it would seem to me it will be like the Ryu/Sagat dio and the blue resin will have a notch that goes into Vega's leg to connect the 2.
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Old 01-02-2013, 01:14 AM   #132
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Wow When can I have!?
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Old 01-02-2013, 01:53 AM   #133
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The more I look at Chun Li the whole bottom half of her looks kind of odd to me. Hmm, I know it is still a work in progress though and I am by no means an anatomy expert! Vega looks awesome though and once this is out I'm sure it will be impressive.
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Old 01-02-2013, 03:38 AM   #134
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Ouch, a nut shot :<
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Old 01-02-2013, 07:20 AM   #135
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tats instant KO =DD
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Old 01-02-2013, 08:36 AM   #136
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Quote:
Originally Posted by s_paulik87 View Post
Looking at this picture it would seem to me it will be like the Ryu/Sagat dio and the blue resin will have a notch that goes into Vega's leg to connect the 2.
That's cool. Thanks man.
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Old 01-02-2013, 08:45 AM   #137
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Quote:
Originally Posted by s_paulik87 View Post
The more I look at Chun Li the whole bottom half of her looks kind of odd to me. Hmm, I know it is still a work in progress though and I am by no means an anatomy expert! Vega looks awesome though and once this is out I'm sure it will be impressive.


I dunno it seems rather close to the pic above. But from the angle her bottom does seem somewhat larger. Here we go again. Kitana's bottom was larger than her in-game model too. But yeah, it looks ok to me. ^_^
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Old 01-02-2013, 11:53 AM   #138
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Yeah, I think it's just the outfit probably. From looking at the Art it seems ok.
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Old 01-02-2013, 03:16 PM   #139
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Can I just check something. The original image (post #1) has Chun Li in her original outfit but the image in post #131 has her in her SF3(?) outfit. Is one the exclusive and one the regular editionor has the outfit had to be changed to pass Capcom's approval?
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Old 01-02-2013, 10:28 PM   #140
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Quote:
Originally Posted by PopCultureShock View Post
The slow pace at which our statues are released are usually to do with my being a terribly picky art director, not other projects.

Granted, we have QC issues like every other company, but the pieces in general are, IMHO, better than most other companies statues.

It takes a lot of time to get things the way i want them. Some other companies are just looking to make as much money as quickly as possible.

Really think about...I know the market for SF, MK, etc is pretty big. I could throw out four times the number of statues I do every year and make four times as much money. But I dont. Why would I turn down all that money ?

Integrity of the art is the only plausible reason...and that takes time.
Sometimes they call it "revisit".
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