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04-27-2013, 02:37 PM
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#31
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MASTERING 3D!!!!!!
Producer
Join Date: Aug 2004
Location: In The MATRIX
Posts: 7,196
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Quote:
Originally Posted by StatueHunter75
Boots need to be a little higher also right? And definately tighten up that A$$ that one is way to saggy.
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Yes, the boots were tweaked as was the body, like I said this was like a "sketch" very rough.. I am just showing it as to keep the hype alive
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04-27-2013, 02:44 PM
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#32
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Experience is something you don't get until just after you need it.
Join Date: Jan 2012
Posts: 1,162
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Quote:
Originally Posted by ZKULPTOR
Yes, the boots were tweaked as was the body, like I said this was like a "sketch" very rough.. I am just showing it as to keep the hype alive
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Can we get a blurry shot of Cam like you did with Ryu in the beginning?
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04-27-2013, 06:07 PM
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#33
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Madness takes its toll. Please have exact change
Join Date: Aug 2012
Location: Norway
Posts: 806
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Quote:
Originally Posted by ZKULPTOR
Yes, the boots were tweaked as was the body, like I said this was like a "sketch" very rough.. I am just showing it as to keep the hype alive
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Would love to get continous sneaks of Cammy as her body is being updated!
Thank you for keeping us updated!
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04-27-2013, 07:16 PM
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#34
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Cosmic Painter
PainterModerator
Join Date: Mar 2006
Location: In Da Studio!
Posts: 15,780
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Quote:
Originally Posted by ZKULPTOR
Yes, the boots were tweaked as was the body, like I said this was like a "sketch" very rough.. I am just showing it as to keep the hype alive
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SLACKER!!!
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05-21-2013, 07:04 PM
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#35
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MASTERING 3D!!!!!!
Producer
Join Date: Aug 2004
Location: In The MATRIX
Posts: 7,196
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05-21-2013, 07:28 PM
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#36
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Cosmic Painter
PainterModerator
Join Date: Mar 2006
Location: In Da Studio!
Posts: 15,780
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looking damn good!
The thing that jumped out at me right away is she needs to be more toned with muscles. Seems to plain atm.
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05-21-2013, 07:39 PM
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#37
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MASTERING 3D!!!!!!
Producer
Join Date: Aug 2004
Location: In The MATRIX
Posts: 7,196
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Quote:
Originally Posted by Vince-Vell
looking damn good!
The thing that jumped out at me right away is she needs to be more toned with muscles. Seems to plain atm.
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I see what you are saying but I am going for a more Japanese approach versus an American look.
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05-21-2013, 07:58 PM
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#38
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What happens if you get scared half to death twice?
Join Date: Jul 2011
Posts: 1,693
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I dig the Japanese anime approach but I agree with John, she needs a little more muscle definition
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05-21-2013, 08:06 PM
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#39
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3 kinds of people: those who can count & those who can't.
Adamantium Plus Member
Join Date: Jun 2008
Location: Bristow, Va
Posts: 5,148
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I think one thing to keep in mind is that the digital WIP is just her standing there in a very basic standing pose.
When it's all said and done, her finished dynamic pose, plus full paint up is going to portray a much more satisfying picture. Especially when the camoflauge paint is applied to the legs.
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05-21-2013, 08:12 PM
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#40
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Cyclops
Moderator
Join Date: Aug 2010
Posts: 11,557
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There is something off about her legs. It could be the upper rings on her boots. It seems like they could be creating the illusion that she doesn't have much definition on her legs. As your eyes follow the legs down, the legs begin to curve inwards after the calves, then are abruptly bought back out by those rings.
Not saying they don't belong there, but are they normally that big and distracting?
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