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05-14-2011, 05:43 PM
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#231
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Before you criticize someone, you should walk a mile in their shoes. That way, when you criticize them, you're a mile away and you have their shoes.
Join Date: Oct 2007
Location: global
Posts: 629
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Quote:
Originally Posted by RichBamf
I'd be all over this if this was modern armour variant!
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Modern would be rock even more
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05-15-2011, 12:17 AM
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#232
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Modzilla
Super Moderator
Join Date: Aug 2004
Posts: 22,183
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I'm hoping they make the modern version before the faux bronze.
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05-15-2011, 01:10 AM
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#233
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Columnist Thunder Mod
Super Moderator
Join Date: Sep 2004
Location: Denver Area, between Asgard and Krypton
Posts: 21,364
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Quote:
Originally Posted by Bullseye
I can understand the concerns over the change o hand. But I think Bowen has pulled this off. It could have looked so cheesy but I like it.
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Oh, my concern isn't that the spinning hammer looks cheesy or anything. I think this came out phenomenally well. I'd like the hand-clenching-Mjnolnir option to go better with the Silver Surfer #4 cover diorama I have planned for this piece and the Bowen FS action Surfer statue.
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05-15-2011, 07:08 AM
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#234
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3 kinds of people: those who can count & those who can't.
Join Date: Dec 2007
Location: Nomadic tribesman
Posts: 5,075
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I LOVE it!
Randy, me we have both hands and head sculpts, interchangeably?
I am certain that would rock!
also, the thing looks AMAZING from the FF4
Surtur is AWESOME!
Faux Bronze shifflet Thanos I WILL own one!
Gene Colan Dracula, can we wee some Wip's?
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05-15-2011, 08:20 AM
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#235
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Teen Titans
Join Date: Mar 2010
Location: Indenial
Posts: 3,754
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I Guess I'll have to be the one to be that guy
Overall, It's a very cool looking piece, and I have to give Randy props for attempting it. Mostly he pulled it off very well, but there are a couple areas that I think were not thought out as well as they could have been.
1) The angle of the Hammers arc doesn't make sense to me. The way he is holding the strap, the swing radius and angle should be determined by how his forearm is pivoting.
The plane of the hammer head(s) look to be at about 75-80 degrees, when it would be more like 30-45 degrees -although to be honest, I would have preferred to see the forearm slightly angled also, as the rigid 90 degree bend doesn't look exactly fluid or kinetic for the action implied.
Also, just coloring one of the hammers looks awkward. If you are trying to imply motion blur- none of the hammers should be separate or distinct, they should all be exhibiting a half distinct, half blur coloring. You could probably get the effect down quickly and easily with an airbrush since the idea is to be expressive more so than objective in this instance.
2) the cape on one side of the figure appears to be constructed of very different material than the same cape on the other side of the figure. On Thor's right side, the cape looks to be in keeping with how it is generally illustrated for this character- very heavy, dense fabric that causes it to billow and arc in a broad way. On the figures left side, suddenly the capes material is light enough to display a bunch of erratic fragmentation wrinkles. The people that have been criticizing the cape are right- it's not only too busy and therefore inappropriately emphasized, it's inconsistent with how the cape should behave, and does behave elsewhere on the piece. It looks like a case of the artist being self consciously 'arty' and losing focus on the piece as a whole.
I'm sure for most people, these will be pedantic nit-picks. I'm just offering them as constructive criticism. As it is, the piece still kicks all kinds of @ss- there's just those couple areas right now that I think keep it from being the grand slam home run it should be.
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05-15-2011, 08:39 AM
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#236
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Advanced Tweet Mechanic
Adamantium Member
Join Date: Apr 2006
Location: Yesterday's Future...
Posts: 48,155
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Quote:
Originally Posted by pdenham
I Guess I'll have to be the one to be that guy
Overall, It's a very cool looking piece, and I have to give Randy props for attempting it. Mostly he pulled it off very well, but there are a couple areas that I think were not thought out as well as they could have been.
1) The angle of the Hammers arc doesn't make sense to me. The way he is holding the strap, the swing radius and angle should be determined by how his forearm is pivoting.
The plane of the hammer head(s) look to be at about 75-80 degrees, when it would be more like 30-45 degrees -although to be honest, I would have preferred to see the forearm slightly angled also, as the rigid 90 degree bend doesn't look exactly fluid or kinetic for the action implied.
Also, just coloring one of the hammers looks awkward. If you are trying to imply motion blur- none of the hammers should be separate or distinct, they should all be exhibiting a half distinct, half blur coloring. You could probably get the effect down quickly and easily with an airbrush since the idea is to be expressive more so than objective in this instance.
2) the cape on one side of the figure appears to be constructed of very different material than the same cape on the other side of the figure. On Thor's right side, the cape looks to be in keeping with how it is generally illustrated for this character- very heavy, dense fabric that causes it to billow and arc in a broad way. On the figures left side, suddenly the capes material is light enough to display a bunch of erratic fragmentation wrinkles. The people that have been criticizing the cape are right- it's not only too busy and therefore inappropriately emphasized, it's inconsistent with how the cape should behave, and does behave elsewhere on the piece. It looks like a case of the artist being self consciously 'arty' and losing focus on the piece as a whole.
I'm sure for most people, these will be pedantic nit-picks. I'm just offering them as constructive criticism. As it is, the piece still kicks all kinds of @ss- there's just those couple areas right now that I think keep it from being the grand slam home run it should be.
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and a really smart one
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05-15-2011, 09:25 AM
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#237
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Mod Assassin
Super Moderator
Join Date: Oct 2004
Location: Makena's Kennel.
Posts: 33,959
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Excellent critique. While i think the spinning hammer looks cool your right about the hand location and the angle the hammer is spinning in relation to the hand/arm position. The cape although very impressive has never looked right to me either. But overall I think we can forgive these inaccuracies as most appear to love the piece.
But I'd set your post as an example on how to critique a piece respectfully. Good job.
Quote:
Originally Posted by pdenham
I Guess I'll have to be the one to be that guy
Overall, It's a very cool looking piece, and I have to give Randy props for attempting it. Mostly he pulled it off very well, but there are a couple areas that I think were not thought out as well as they could have been.
1) The angle of the Hammers arc doesn't make sense to me. The way he is holding the strap, the swing radius and angle should be determined by how his forearm is pivoting.
The plane of the hammer head(s) look to be at about 75-80 degrees, when it would be more like 30-45 degrees -although to be honest, I would have preferred to see the forearm slightly angled also, as the rigid 90 degree bend doesn't look exactly fluid or kinetic for the action implied.
Also, just coloring one of the hammers looks awkward. If you are trying to imply motion blur- none of the hammers should be separate or distinct, they should all be exhibiting a half distinct, half blur coloring. You could probably get the effect down quickly and easily with an airbrush since the idea is to be expressive more so than objective in this instance.
2) the cape on one side of the figure appears to be constructed of very different material than the same cape on the other side of the figure. On Thor's right side, the cape looks to be in keeping with how it is generally illustrated for this character- very heavy, dense fabric that causes it to billow and arc in a broad way. On the figures left side, suddenly the capes material is light enough to display a bunch of erratic fragmentation wrinkles. The people that have been criticizing the cape are right- it's not only too busy and therefore inappropriately emphasized, it's inconsistent with how the cape should behave, and does behave elsewhere on the piece. It looks like a case of the artist being self consciously 'arty' and losing focus on the piece as a whole.
I'm sure for most people, these will be pedantic nit-picks. I'm just offering them as constructive criticism. As it is, the piece still kicks all kinds of @ss- there's just those couple areas right now that I think keep it from being the grand slam home run it should be.
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05-15-2011, 09:39 AM
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#238
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Yeah, I spend WAY too much time here!
Join Date: Apr 2005
Location: ASGARD
Posts: 17,497
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I was thinking it would be funny if Thor got his cape caught in his spinning hammer.
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05-15-2011, 04:09 PM
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#239
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Art of Mod
Join Date: Nov 2008
Location: Melbourne, Aust
Posts: 63,785
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Quote:
Originally Posted by pdenham
I Guess I'll have to be the one to be that guy
Overall, It's a very cool looking piece, and I have to give Randy props for attempting it. Mostly he pulled it off very well, but there are a couple areas that I think were not thought out as well as they could have been.
1) The angle of the Hammers arc doesn't make sense to me. The way he is holding the strap, the swing radius and angle should be determined by how his forearm is pivoting.
The plane of the hammer head(s) look to be at about 75-80 degrees, when it would be more like 30-45 degrees -although to be honest, I would have preferred to see the forearm slightly angled also, as the rigid 90 degree bend doesn't look exactly fluid or kinetic for the action implied.
Also, just coloring one of the hammers looks awkward. If you are trying to imply motion blur- none of the hammers should be separate or distinct, they should all be exhibiting a half distinct, half blur coloring. You could probably get the effect down quickly and easily with an airbrush since the idea is to be expressive more so than objective in this instance.
2) the cape on one side of the figure appears to be constructed of very different material than the same cape on the other side of the figure. On Thor's right side, the cape looks to be in keeping with how it is generally illustrated for this character- very heavy, dense fabric that causes it to billow and arc in a broad way. On the figures left side, suddenly the capes material is light enough to display a bunch of erratic fragmentation wrinkles. The people that have been criticizing the cape are right- it's not only too busy and therefore inappropriately emphasized, it's inconsistent with how the cape should behave, and does behave elsewhere on the piece. It looks like a case of the artist being self consciously 'arty' and losing focus on the piece as a whole.
I'm sure for most people, these will be pedantic nit-picks. I'm just offering them as constructive criticism. As it is, the piece still kicks all kinds of @ss- there's just those couple areas right now that I think keep it from being the grand slam home run it should be.
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Now THAT'S how you go about criticizing
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05-15-2011, 04:12 PM
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#240
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Thunderstrike
Join Date: Jul 2008
Location: UK, London
Posts: 13,539
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Quote:
Originally Posted by wktf
Oh, my concern isn't that the spinning hammer looks cheesy or anything. I think this came out phenomenally well. I'd like the hand-clenching-Mjnolnir option to go better with the Silver Surfer #4 cover diorama I have planned for this piece and the Bowen FS action Surfer statue.
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I'm looking forward to the same opportunity.
If there is no change o-hand, no biggie but it would be nice.
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