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Old 08-17-2017, 04:38 AM   #331
Subby1938
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So XM can do water effects on weapon X but not on Namor? Retarded
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Old 08-17-2017, 05:18 AM   #332
GrumpyBear
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Quote:
Originally Posted by mirrapro1 View Post
So XM can do water effects on weapon X but not on Namor? Retarded
Maybe they try it now, because it was mentioned with Namor. Namor was just too far in produktion.
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Old 08-17-2017, 05:46 AM   #333
Joel
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Quote:
Originally Posted by GrumpyBear View Post
Maybe they try it now, because it was mentioned with Namor. Namor was just too far in produktion.
Yeah a few of us brought it up with Namor, made sense. We also made the point with WX also, not just water on Wolvie but also hoping they have the bottom of the broken tank filled with clear resin and overflowing.

This is great I hope they go with the wet look it's going to finish it nicely I think!
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Old 08-17-2017, 08:06 AM   #334
frenchyoutoo
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Quote:
Originally Posted by Joel View Post
Yeah a few of us brought it up with Namor, made sense. We also made the point with WX also, not just water on Wolvie but also hoping they have the bottom of the broken tank filled with clear resin and overflowing.

This is great I hope they go with the wet look it's going to finish it nicely I think!
Missed opportunity if this doesnt happen.

not painted like The lizard.. gotta be clear resin
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Old 08-17-2017, 08:21 AM   #335
Demona
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I love the water look and hope it plays well on the overall piece.
I think his skin tone looks nice. Seems to have some nice shading to it, but again, this is just a small part of the piece.

But I do agree that the helmet is too mono-tone. I was expecting some more silver/gunmetal to be used on buckles and/or attachment points. From what we can see on the body harness, that is all black too.
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Old 08-17-2017, 08:29 AM   #336
Armored_Berserk
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Visor should be a little more vivid and they should had more silver part, like in the render...but maybe paint is not final?

Water effect is excellent!
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Old 08-17-2017, 11:23 AM   #337
aa909
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I've got this on PO and I'm holding my breath on the water effect. It has to be spot on or it will look cheesy. If they can't make it look perfect then they're better off not doing it all together IMO
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Old 08-17-2017, 01:33 PM   #338
ygfamily21
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looks like a robot cop
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Old 08-17-2017, 01:42 PM   #339
aa909
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Quote:
Originally Posted by frenchyoutoo View Post
They should be mainly sticking to the colour from the 3D render for the helmet.. or maybe its just an undercoat?
i hope you're right. Not sure why they'd go for solid black unless the water effect doesn't work well on a metallic finish?? XM is trying some interesting things here but IMO they should stick to the render from Bel
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Old 08-17-2017, 06:09 PM   #340
loricstone
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The helmet looks like it is dark green to me with blacks in it as well.
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