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12-05-2014, 09:06 PM
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#21
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Before you criticize someone, you should walk a mile in their shoes. That way, when you criticize them, you're a mile away and you have their shoes.
Join Date: Mar 2013
Posts: 619
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Quote:
Originally Posted by One Above All
any screen shot of the game?
hope its in 2D with SSF2T graphics
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theres some screens floating around im sure youll see them shortly ... graphics/art similar to sf4 but they do look different to me compared to sf4 ... it definitely looks pretty thats for sure
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12-05-2014, 11:16 PM
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#22
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Cosmic Painter
PainterModerator
Join Date: Mar 2006
Location: In Da Studio!
Posts: 15,780
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Ya same game engine, same wire frames withe 3D. its just much nicer looking 3D models now.
Im wondering about the mechanics now tho.
Will they keep the focus or add parries. Delayed wake up? or alpha counters?
way they crammed in the new mechanics to Ultra Sf4, i keep wondering if it was a test or to get people ready for SF5
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12-06-2014, 12:17 AM
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#23
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Before you criticize someone, you should walk a mile in their shoes. That way, when you criticize them, you're a mile away and you have their shoes.
Join Date: Mar 2013
Posts: 619
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i think ultra is most likely a way to test things for future fighting games .. from what i can take, the stage seems to be similar to yun/yangs in 3rd strike and im guessing the gameplay will be almost a mix of alpha and 3rd strike with some footsie sf4 gameplay .. well see
with all the mechanics added to ultra im sure they did it to gauge interests and find out what people like or dont like
im excited for sf5 .. cant come soon enough!
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12-06-2014, 02:26 AM
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#24
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The quickest way to double your money is to fold it in half and put it back in your pocket.
Join Date: Oct 2014
Location: Meow-verse
Posts: 1,423
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the graphics looks better then sf4
hope there is Alex n Birdie n Katana
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12-06-2014, 03:24 AM
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#25
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Kiss my shiny metal arse!
Join Date: Jan 2012
Location: New York
Posts: 4,079
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Quote:
Originally Posted by Vince-Vell
Ya same game engine, same wire frames withe 3D. its just much nicer looking 3D models now.
Im wondering about the mechanics now tho.
Will they keep the focus or add parries. Delayed wake up? or alpha counters?
way they crammed in the new mechanics to Ultra Sf4, i keep wondering if it was a test or to get people ready for SF5
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I hope there's no delayed wake up.
People have been talking about Guard Crush for a while....
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12-06-2014, 03:26 AM
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#26
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Kiss my shiny metal arse!
Join Date: Jan 2012
Location: New York
Posts: 4,079
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Chun looks much more feminine
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12-06-2014, 03:55 AM
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#27
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Kiss my shiny metal arse!
Join Date: Jan 2012
Location: New York
Posts: 4,079
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Here's the trailer mirror since they took it down everywhere else:
http://a.pomf.se/uxpcau.webm
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12-06-2014, 06:14 AM
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#28
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Producer
Producer
Join Date: Aug 2006
Posts: 7,922
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Quote:
Originally Posted by ZenLogikos
What better time for conjecture, than when a deal is made and the details aren't known?
That too, is an assumption that many are making, yes. Makes sense to me.
What specifically were you surprised about, regarding the sales figures?
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I wouldnt call it an assumption.
I was surprised that around 40% of the sf4 sales came from the xbox. It seems to be a common misconception that xbox is irrelevant for the fighting genre and this deal was inevitable because of that, but that number says otherwise.
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12-06-2014, 06:21 AM
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#29
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S.H.I.E.L.D.
Adamantium Member
Join Date: Aug 2012
Posts: 7,186
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Quote:
Originally Posted by BornFreeSF
Chun looks much more feminine
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She looks very nice. That makes waiting for a Chun-Li revisit even harder.
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12-06-2014, 09:05 AM
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#30
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Have you ever imagined a world with no hypothetical situations?
Join Date: Mar 2007
Location: The BUCKEYE State
Posts: 9,924
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Quote:
Originally Posted by snappahead
I wouldnt call it an assumption.
I was surprised that around 40% of the sf4 sales came from the xbox. It seems to be a common misconception that xbox is irrelevant for the fighting genre and this deal was inevitable because of that, but that number says otherwise.
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I don't recall anyone saying saying it was "irrelevant." What you always heard was the 360 controller blows for fighting games. I would hazard a guess that close to 100% of their 40% share of sales on SF4 went to Xbox only owners. Anyone that had both was buying it on the PS4.
As for the exclusivity deal, I think you're viewing it from a last gen perspective. You see a 40/60 split on sales of SF4 and it seems like a lot of money to leave on the table. Except you need to remember what the user base was at that time...360 had a very decent lead on the PS3 and still only accounted for 40%. This gen? The PS4 has a commanding lead already and Capcom was probably reading the writing on the wall. If this wasn't exclusive. the split would probably be 20/80 and I'm most likely being over-generous.
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