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05-21-2013, 08:22 PM
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#41
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I was trying to daydream, but my mind kept wandering.
Join Date: Oct 2009
Location: SF Bay Area
Posts: 2,684
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Will her face be scarred
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05-21-2013, 08:52 PM
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#42
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Have you ever imagined a world with no hypothetical situations?
Join Date: Feb 2010
Location: The Electronic World
Posts: 7,007
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Quote:
Originally Posted by ZKULPTOR
I see what you are saying but I am going for a more Japanese approach versus an American look.
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That's cool. Are you using the Super Street Fighter II Turbo intro as reference?
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05-21-2013, 09:13 PM
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#43
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Cosmic Painter
PainterModerator
Join Date: Mar 2006
Location: In Da Studio!
Posts: 15,780
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Quote:
Originally Posted by ZKULPTOR
I see what you are saying but I am going for a more Japanese approach versus an American look.
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Bah SF4 version is where the money is!
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05-21-2013, 09:25 PM
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#44
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Have you ever imagined a world with no hypothetical situations?
Join Date: Apr 2009
Location: Tampa
Posts: 8,772
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Quote:
Originally Posted by Vince-Vell
Bah SF4 version is where the money is!
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05-21-2013, 09:29 PM
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#45
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MASTERING 3D!!!!!!
Producer
Join Date: Aug 2004
Location: In The MATRIX
Posts: 7,196
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Quote:
Originally Posted by Luminous
There is something off about her legs. It could be the upper rings on her boots. It seems like they could be creating the illusion that she doesn't have much definition on her legs. As your eyes follow the legs down, the legs begin to curve inwards after the calves, then are abruptly bought back out by those rings.
Not saying they don't belong there, but are they normally that big and distracting?
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Agreed but this is just a peek, not the final piece
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05-21-2013, 09:31 PM
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#46
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Cosmic Painter
PainterModerator
Join Date: Mar 2006
Location: In Da Studio!
Posts: 15,780
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Quote:
Originally Posted by Ryu
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05-21-2013, 09:32 PM
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#47
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Cyclops
Moderator
Join Date: Aug 2010
Posts: 11,557
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Quote:
Originally Posted by ZKULPTOR
Agreed but this is just a peek, not the final piece
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Oh I know. Just wanted to share my thoughts for your consideration. Seems like you're way ahead of me anyway. Can't wait to see the final result.
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05-21-2013, 09:37 PM
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#48
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MASTERING 3D!!!!!!
Producer
Join Date: Aug 2004
Location: In The MATRIX
Posts: 7,196
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Quote:
Originally Posted by Luminous
Oh I know. Just wanted to share my thoughts for your consideration. Seems like you're way ahead of me anyway. Can't wait to see the final result.
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Nah it cool I appreciate the feedback, but yeah she is more advanced, and yes a bit more defined muscle wise but not too much.
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05-21-2013, 09:42 PM
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#49
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Cosmic Painter
PainterModerator
Join Date: Mar 2006
Location: In Da Studio!
Posts: 15,780
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Quote:
Originally Posted by ZKULPTOR
Nah it cool I appreciate the feedback
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I got lots for when you do rose..
MUA hauauhauhhauuhauahuaauhauha
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05-21-2013, 09:49 PM
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#50
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Midnighter
Join Date: Sep 2009
Posts: 4,869
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Quote:
Originally Posted by Luminous
There is something off about her legs. It could be the upper rings on her boots. It seems like they could be creating the illusion that she doesn't have much definition on her legs. As your eyes follow the legs down, the legs begin to curve inwards after the calves, then are abruptly bought back out by those rings.
Not saying they don't belong there, but are they normally that big and distracting?
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Could also be that her butt needs a lift, to give her thighs more appearance of length and lean so she doesn't look as stubby.
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