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Originally Posted by Divinesorrow
You and statuemonger must be trolling me because you guys are crazy lol.
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Nope, not crazy at all. Just knowlegable on the topics at hand. The fact that you can't see what is so painfully obvious, even to those that aren't well versed with the business side of the gaming industry, just shows me that your the one trolling. Eiither that or you have absolutely zero knowlege on the topics at hand.
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"publishers are basically being replaced by funding sites"
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Yes, they are. All one has to do is look at the sheer number of games that have come out of Kickstarter and the rate of increase we have seen in this regard. And Fig is lkely to make kickstarter look weak by comparisons. Once gamers learn that they can either fund games via Kickstarter and get a few collectibles in return or they can fund games via Fig and actually get a return on investment based on how well the game actually does....well, its pretty much common sense which direction gamers will go and if Fig winds up being successful, it could make the amounts we have seen donated on Kickstarter up to this point seem petty by comparison.
And from the developers standpoint, they will take crowdfunding over publishers every day of the week and twice on Sunday as going the crowdfunding route gives the developer FULL creative control over the game. And if you don't want to take my word for it try doing some actual research into the topic via that thing your using right now called the internet. There are literally TONS of articles out there that talk about the effect crowd funding is having on publishers. In case your too lazy to do any real research, I will quote one for you myself:
Game Developer Refuses Publishing Offer; Realizes It's Better To Stay Independent
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The world of video game publishing is being turned upside down. Much like other entertainment industries, more and more game developers are learning that publishers offer little additional value for the costs they come bundled with. This realization is following other recent events in which game developers, who could not find a publisher interested in their game, ended up crowdfunding and raising the needed money that way. The primary crowdfunding tipping point for video games was Double Fine and its adventure game. That was followed by a number of other successes such as inXile's Wasteland 2 project.
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That was just a small portion of the article. You can read the rest of it here:
https://www.techdirt.com/blog/casest...ependent.shtml
And you can find TONS of other articles that discuss the same topic, that crowdfunding is becoming a bigger and bigger threat to traditional game publishers.. And again, with Fig now being added to the mix....well, its only going to siphon even more money and business away from traditional publishers. If Fig winds up being successful, it could literally put the final nail in the publisher coffin. This is really as common sense as common sense gets in the world of gaming business so the fact that your having such a hard time getting a grasp on it is rather mind boggling. The only thing I can surmise is that your the one trolling or you just have a lousy understanding of business in general. especially the wolrd of gaming business.
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"simple basic common knowledge" that major publishers would just fund something because it is a cult hit when a new IP that sold 10 times more was considered a flop by their own standards. Which btw is amazing for sales for a new IP.
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Honestly, I have absolutely no clue what your even talking about here. Yes, it is basic common sense that the big publishers would want to fund one of the most anticipated sequels currently in production. And comparing sales of one game to the sales of another game when the two have absolutely nothing in common makes absolutely zero sense.
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It's cool you know so much inside info though about three completely different companies bro.
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Thanks! I appreciate the compliment, although calling it inside information is just completely inaccurate. Each and every point I have made is open information and readily available for anyone that had any interest on reaeseaching said topics. I have a decent amount of money invested in gaming companies so keeping up with current gaming news and the various trends in the gaming market is something I do on a regular basis. Of course, that really has very little to do with anything I have discussed since most of what I have stated really is nothing more than basic common sense when it comes to business in the world of gaming.