|
|
06-21-2016, 12:29 AM
|
#71
|
Artificial Intelligence usually beats real stupidity.
Join Date: Nov 2015
Posts: 337
|
Quote:
Originally Posted by LionHeart717
Looks like there's another delay. Lara is now estimated to ship out in October/November due to "production issues"
|
Oh Boooo-urns!!
How did you find out about this delay?
|
|
|
06-21-2016, 12:38 AM
|
#72
|
Sey hallo to my lille fren!
Join Date: Jun 2011
Posts: 141
|
Quote:
Originally Posted by novaraven
Oh Boooo-urns!!
How did you find out about this delay?
|
Gaming Heads Facebook page
|
|
|
07-04-2016, 08:01 AM
|
#73
|
Sey hallo to my lille fren!
Join Date: Feb 2015
Location: Slovakia
Posts: 146
|
Quote:
Originally Posted by LionHeart717
Looks like there's another delay. Lara is now estimated to ship out in October/November due to "production issues"
|
It was obvious it won't be out during the summer since we didn't hear any update about it for quite some time. But still, damn
|
|
|
08-28-2016, 05:18 PM
|
#74
|
Sey hallo to my lille fren!
Join Date: Jun 2011
Posts: 141
|
|
|
|
08-28-2016, 05:53 PM
|
#75
|
Cross country skiing is great if you live in a small country.
Join Date: Feb 2009
Location: Shadow Moses
Posts: 1,972
|
It almost looks like a seem where legs meet the shorts. Hopefully they fix the paint application there.
|
|
|
08-29-2016, 01:00 AM
|
#77
|
Have you ever imagined a world with no hypothetical situations?
Join Date: Feb 2010
Location: The Electronic World
Posts: 7,007
|
Looks good to me. I wish we could see finalized concepts of those anniversary statues now.
|
|
|
08-29-2016, 01:15 AM
|
#78
|
Artificial Intelligence usually beats real stupidity.
Join Date: Nov 2015
Posts: 337
|
Not too picky on the minor stuff. So overall it looks good to me too.. damn... Can't wait for October/November 2016!
|
|
|
08-29-2016, 01:33 AM
|
#79
|
Kindly Asked To Leave
Join Date: Oct 2014
Posts: 1,552
|
I'm no expert, but minor paint bleed seems somewhat unavoidable on mass-produced statues although it can be done well enough to be nearly unnoticeable without heavily scrutinizing them, as we often do with these close-up photos. Bleeding edges were partly to blame for why I got into statues and maquettes so late in the game, as I didn't realize paint apps on articulated figures generally looked cleaner from being painted and assembled from separate parts. Starting with mixed media pieces helped alleviate that somewhat, hence why I prefer certain aspects of the Guardian of Light PF over this Tomb Raider. Ultimately I learned to live with it on fully sculpted pieces. Companies are getting smarter about hiding seams and the like, which is an appreciable art in itself.
|
|
|
08-29-2016, 01:54 AM
|
#80
|
Phoenix
Join Date: Feb 2013
Posts: 12,746
|
Looks like the shorts have a raised lip on them and instead of painting it brown it got painted the skin color...
|
|
|
|
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
|
All times are GMT -4. The time now is 07:27 AM.