Quote:
Originally Posted by Ink
link?
|
Quote:
Originally Posted by Colossal
If thats true, then thats awesome Sarge, totally awesome :-)
|
Thanks for the trust guys
Here's the part from the interview concerning larger scale battles:
IGN: Okay, I know this is going to be tough. Say you're no longer the president of Epic. You are a 25-year old Gears fanboy desperately awaiting the sequel. What does Gears 2 have to do for you – not being the president of Epic – to clear the bar?
Capps: Gotcha. Well you know, that's sorta my job. I'm not on the team, I'm the executive producer of the team. I do a lot of the step back and say, "People are going to be disappointed unless we have this." One of the big ones, and I think we talked about it during the first reveal, is this doesn't feel like a war, it feels like a four man incursion behind enemy lines. With Gears 1. It's supposed to be all of humanity fighting. One thing that I really wanted to see was
big scale combat. I want to see
D-Day against the Locust. It's called the ****ing Horde. Where was the Horde? You saw that in the GDC Tech Demo,
obviously that's the direction we're going.
IGN: You just mentioned the Horde and having lots of characters on the screen at one time. Are you going to ratchet down the health a little bit? Like you said, it took a lot of bullets to kill a Locust.
Capps: Well, a Locust drone is a Locust drone. But you'll have um…
IGN: More high-powered weapons?
Capps: (smiling) Exactly.
Imagine a Hammer of Dawn carving through a crowd of Locust.
And here's the link for the entire interview (6 pages):
http://xbox360.ign.com/articles/868/868001p1.html
ps: the interview wasnt with Cliffy B. but with Mike Capps, President of Epic Games.