Vinreaper - Thanks man! Glad you like the new thread. Hahaha! If your ex had some Orc in her then I feel for you man! Glad you like it.
Chrisg - I agree I'd love some polygonal modeling options directly in Zbrush but the new SHadowbox gets close. It's not traditional polygonal modeling but you can model basic forms, then make them into polymeshes and use the new clip tools, polish, flatten etc to get some really hard edge mechanical models. A bit more work but it will allow you to model directly in Zbrush. I have seen some incredible mechanical sculpts using the new 4.0 tools. I use a bit of Maya and 3d max as well but I'm having fun with the new shadowbox and plan to put it to the test soon!
rilynil - Thanks so much! I appreciate the kind words.
AY - I truly appreciate your kind words, especially froma talent such as yourself. Your one of my biggest digital sculpting inspirations and I am always excited to see what new creation you have going. I love Zbrush so much. I just got the 4.0 version and am having a great time learning all the new features! So much to still learn though, everyday I seem to stumble on something new. I'll be showing alot more very soon. I am working on a Batman, Street Fighter, Demon king/warrior etc.