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03-27-2012, 11:04 AM
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#431
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Cosmic Painter
PainterModerator
Join Date: Mar 2006
Location: In Da Studio!
Posts: 15,780
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Quote:
Originally Posted by Quicksilver
wow everyone must really love this game and cant stop playing it, or everyone is hating it lol nobody is posting about it anymore
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lots and lots of hate for the game now.
Reading articles and posts, its worse then when SF AE came out with the twin power.
Even a few friends of mine who were so hyped about it and said they will never play sf4 again, have all said they were wrong and sorry they purchased it. The common thing they said is its boring and a party game more then a serious fighter.
I tried to watch a few streams this past week on sfxt and its just so boring with time outs non stop. I just feel the game is not gonna last in the sense of a torny game.
I expect capcom will fix the issues with it, but i bet they realize its not a serious game with the community now. Either before EVO, during or after i predict we hear a announcement for SF4 2013 version with all the chars from Sfxt put into sf4 (ie: elena, hugo, postion and rolento).
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03-27-2012, 01:55 PM
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#432
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3 kinds of people: those who can count & those who can't.
Adamantium Plus Member
Join Date: Jun 2008
Location: Bristow, Va
Posts: 5,148
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Quote:
Originally Posted by Vince-Vell
Either before EVO, during or after i predict we hear a announcement for SF4 2013 version with all the chars from Sfxt put into sf4 (ie: elena, hugo, postion and rolento).
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This seems highly unlikely, but personally I'd welcome it. The reason I think it won't happen is because it would take away attention from SF x TK and with the "update" coming to that game in the fall, it would be risky.
I think Capcom and EA/Bioware have crossed a threshold with DLC that consumers are not accepting very well. It will be interesting to see what happens several months down the road when the dust settles from all of this.
I really think if Capcom announced a $20 upgrade to SF IV (version 'whatever'), people would lose their mind.
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03-27-2012, 03:25 PM
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#433
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Cosmic Painter
PainterModerator
Join Date: Mar 2006
Location: In Da Studio!
Posts: 15,780
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Quote:
Originally Posted by Andrew
This seems highly unlikely, but personally I'd welcome it. The reason I think it won't happen is because it would take away attention from SF x TK and with the "update" coming to that game in the fall, it would be risky.
I think Capcom and EA/Bioware have crossed a threshold with DLC that consumers are not accepting very well. It will be interesting to see what happens several months down the road when the dust settles from all of this.
I really think if Capcom announced a $20 upgrade to SF IV (version 'whatever'), people would lose their mind.
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Since the disc was hacked they said they would up the time frame for DLC, so i think its going to be summer release.
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03-27-2012, 03:34 PM
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#434
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Suicide Squad
Join Date: Dec 2007
Location: Living Forest
Posts: 7,314
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good, just gonna piss people off more if they have to wait until fall for content on the disc, moving up the release is the best thing they could do, besides giving it away for free of course but as if they'd ever do that
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03-27-2012, 03:42 PM
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#435
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Cosmic Painter
PainterModerator
Join Date: Mar 2006
Location: In Da Studio!
Posts: 15,780
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All i know is they can not fix co op for 360 unless they release a new disc version, cause you cant change the online code with DLC. plus now they announced sfxt for PC wont have co op as well.
So this hasnt helped the game much either along with waiting so long for DLC.
Side note; if i ever was to play this, all i would do is megaman glitch and piss people off online LOL
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03-27-2012, 03:57 PM
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#436
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Have you ever imagined a world with no hypothetical situations?
Join Date: Apr 2009
Location: Tampa
Posts: 8,772
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Quote:
Originally Posted by Andrew
This seems highly unlikely, but personally I'd welcome it. The reason I think it won't happen is because it would take away attention from SF x TK and with the "update" coming to that game in the fall, it would be risky.
I think Capcom and EA/Bioware have crossed a threshold with DLC that consumers are not accepting very well. It will be interesting to see what happens several months down the road when the dust settles from all of this.
I really think if Capcom announced a $20 upgrade to SF IV (version 'whatever'), people would lose their mind.
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Yeah, SF4 wont see any more content. Maybe new stages is all Plus, Namco still has their version of the crossover to come out.
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03-27-2012, 04:07 PM
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#437
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Cosmic Painter
PainterModerator
Join Date: Mar 2006
Location: In Da Studio!
Posts: 15,780
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namco mentioned that they will be focusing on tag rather then make a TxSF. Which is smart from them, i doubt SF fans will pick up tekken to play it since sfxt is already out.
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03-27-2012, 04:23 PM
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#438
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Have you ever imagined a world with no hypothetical situations?
Join Date: Apr 2009
Location: Tampa
Posts: 8,772
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Yeah? You dont say? That's a surprise because they've done tag before. It's a game called Tekken Tag. lol
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03-27-2012, 04:39 PM
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#439
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Cosmic Painter
PainterModerator
Join Date: Mar 2006
Location: In Da Studio!
Posts: 15,780
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Quote:
Originally Posted by Ryu
Yeah? You dont say? That's a surprise because they've done tag before. It's a game called Tekken Tag. lol
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The new version of tekken tag has so much to it, cop op, 1vs2, 2vs2 etc... what else would they add for a txSF? gems?
Face it, it will be a bad business decision to make TxSF, unless they just take Tekken Tag, redo the chars with something like Gems and reuse models for the SF chars. Its sorta like what capcom did for SFxT, its just a SF4 engine with resued models.
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03-27-2012, 04:45 PM
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#440
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Cosmic Painter
PainterModerator
Join Date: Mar 2006
Location: In Da Studio!
Posts: 15,780
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Well there goes EVo for this game being taken seriously
http://iplaywinner.com/news/2012/3/2...eam-co-op.html
No Gems will be used and its a 2v2 player format. Guess they realized 1vs1 with people picking gems would take FOREVER!
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