I haven't really worked on this piece much, but i thought i'd post an update anyway.
BASE
Creating a base for your sculpture really comes down to personal preference. It can be as simple or complex as you choose to make it. Here are a few things i think about when i'm creating a base for a piece:
• For a museum style sculpture i prefer a clean and simple (something similar to what Bowen does for their museum style sculpts) For a sculpture that has a more dynamic pose, i prefer a base that helps tell the story of the action (something that Tim bruckner does extremely well)
• I'm a big fan of simpler is better so most of the bases i make don't have ton going on.(although it could just be that I'm lazy) I usually just want the base to compliment the sculpture and not distract. That being said, it is still important to make sure the base doesn't look like a mere after thought, so a little TLC goes a long way.
• there are instances where a complex base really adds to the asthetics and i've seen some fantastic elaborate bases that are mind blowing (Troy mcdevitt's work comes to mind)
I encourage those new to the game to see what the pros have done. A lot of thought and and skill goes into each piece. That should help you decide what types of base you'll make for your own work.
For this particular piece i wanted to keep the base simple since its basically a museum style piece. I decided to have him standing on a pile of rubble and to keep it small i kept it under one foot. I wanted to base to show that he's been through an area of destruction without distracting from the rest of the piece.
Here's a photo of some swap out parts i've started.
Thanks for looking